Tyr's last watcher is seen activating a huge structure, we now know as Tyrhold. With the dragonflights weakened by their actions, they passed on stewardship of Azeroth to the mortal races, declaring it the "Age of Mortals." But as we can see from the Dragonflight cinematic, times are changing. The remaining dragonflights channeled their power into an artifact wielded by players to defeat Deathwing once and for all, and put an end to his mad desire to destroy and enslave civilization. He sundered Azeroth using his powers over the earth, creating vast earthquakes and tsunamis, detonating volcanos, tearing the land apart. During the events of Cataclysm, the traitor black dragon patriarch Deathwing returned from exile, endowed with new-found power. The dragonflights remained in charge of Azeroth for thousands of years, battling demonic invasions, Old God uprisings, and other threats. Source: Blizzard (Image credit: Source: Blizzard) Old school talent systems are returning, with players able to allocate points into a tree, rather than select from boring rows of three options every few levels.Blizzard is focusing on core systems for this expansion, fully revamping professions to make them more collaborative and deep.Blizzard also plans to add PvP dragon races in the future. A new Dragonriding skill will allow players to traverse Dragon Isles' vertical map designs, with a large array of customization with new physics-oriented flying mechanics.The Dracthyr will only have access to the new Evoker class, which is a medium-range DPS or healer that uses draconic abilities.The expansion will add a new draconic race called the Dracthyr.The story will be more grounded and Azerothian, rather than cosmic, as we've seen in the previous recent expansions.The expansion will set a new level cap to 70, and feature several new dungeons and raids, starting with a "Primal Incarnate" raid.The Dragon Aspects (blue, red, black, bronze, and green dragons) return to the isles, to reclaim their place as the guardians of Azeroth.The Dragon Isles were sealed away magically by the Titans, but a surge of power has reawakened the magic beneath the land.Dragonflight is live now, launching on November 28, 2022.Dragonflight is the latest expansion for World of Warcraft, taking place in a new "massive" Dragon Isles continent.No difference so im curious about what these settings really do. My 2cents.blue post said that anything <100 is basically the same like 100. Tat is the visible ping when you hover over the computer icon on the lower screen. My latency to my target server, is 26-28ms. MaxSpellStartRecoveryoffset - the actual parameter in ms on how far off the queuing starts. I do wonder why they removed the other 2, unless they actually improved on it, but hearing "input lag", and "delay" from you guys, tells enough that it's still probably worthless. It's pretty bad in most cases though, especially out in the world if the setting is relatively high. A middle ground is possible for people who don't use certain *cough* programs to enhance their play but outside of that, heh, meh, whatever. it's a controversial topic and the best solution is often to not use said feature for people who actually want any sort of reactionary play. No dips of +50ms(which is noticable), again, don't know why, better servers? No shitty second-guessing services running or something I guess, I mean it's hard to find a reason to fly-hack in a raid I suppose.īut yeah. Instanced content though, solid ~39-42 +- 5-10ms, stable. Idk what they are doing, but likely some anti-cheat service running on the background or some shit on their servers, QoS doing it's fair share of holding packet delivery. preferable because of that exact reason, you press once and forget and don't even care about it but.Īny reactionary play is quite terrible though, and it's also why wpvp is utter shite for another reason, IMO. The worst kind of lag, the random varying kind. You will get a spell running at (RTT IIRC)130ms, next at 80ms, another 60ms, then 48, 49, 152, etc. World latency(the non-instanced content) is so bad, and has been bad for over 4 years at least now as far as I can remember. I personally wouldn't reccomend other than 0 to anyone serious about the game. Would love it if it did, but alas probably not, just with a detrimental parameter set at 0, effectively negating it, but still eating cpu cycles. Now I don't know if it actually disables the queueing function itself at 0 though. A lot of higher-level players use AHK for spamming abilities.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |